Lod
小于 1 分钟约 79 字
添加 Lod
// 多层次细节展示
const material = new THREE.MeshBasicMaterial({
color: 0xff0000,
wireframe: true,
})
let lod = new THREE.LOD()
for (let i = 0; i < 5; i++) {
const geometry = new THREE.SphereGeometry(1, 22 - i * 5, 22 - i * 5)
const mesh = new THREE.Mesh(geometry, material)
lod.addLevel(mesh, i * 5)
}
lod.position.set(10, 0, 10)
scene.add(lod)